Monthly Archives: April 2012
Q*bert is an arcade video game developed and published by Gottlieb in 1982. It is a platform game that features two-dimensional (2D) graphics.
The object is to change the color of every cube in a pyramid by making the on-screen character jump on top of the cube while avoiding obstacles and enemies.
The game was conceived by Warren Davis and Jeff Lee. Lee designed the titular character based on childhood influences and gave Q*bert a large nose that shoots projectiles.
His original idea involved traversing a pyramid to shoot enemies, but Davis removed the shooting game mechanic to simplify gameplay. Q*bert was developed under the project name Cubes, but was briefly named Snots And Boogers and @!#?@! during development.
Guest Author of this Post: Yar Telling
is a lil creature who started in the early 80s. to collect a certain amount of diamonds which were needed, to open an exit so he could pass on to the next level. On his way he had to avoid boulders destroying him while he digged under them for diamonds and many more encounters..
by now every reader who is into nostalgic gaming, knows of which classic i talk of..it´s…
originally coded by Peter Liepa and Chris Gray on an Atari 800, it was ported for many other homecomputers like the C64, Amiga and even later for PC.
many Sequels followed including a Construction Kit where players could design their own levels.
anyhow, i found a very good adaption of the first part of Boulder Dash by a great coder called Jake Gordon, who used HTML5 / Java Techniques to make it work in browser.
The Levels look very accurate to the original, the gameplay is the same, no fancy things..just straight like an 1:1 conversion and it has all 20 Levels of the first Part.
still not complete (e.g. sound is missing) but it shows you what can be done in HTML5.
so off you go Rockford..