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	<title>retroflash</title>
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	<link>http://retroflash.net</link>
	<description>Retroflash – Fine Retro Game Collection</description>
	<lastBuildDate>Fri, 18 May 2012 02:21:35 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Wizard of Wor</title>
		<link>http://retroflash.net/action/wizard-of-wor-689.html</link>
		<comments>http://retroflash.net/action/wizard-of-wor-689.html#comments</comments>
		<pubDate>Fri, 18 May 2012 02:03:08 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[2 player]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[two player]]></category>
		<category><![CDATA[wizard]]></category>
		<category><![CDATA[wizard of wor]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=689</guid>
		<description><![CDATA[Wizard of Wor is originally an arcade game released 1981 by the company Bally Midway (Midway Home Entertainment). The same year it was ported for the Commodore 64 and joined the line of one of the most addicting computer action &#8230; <a href="http://retroflash.net/action/wizard-of-wor-689.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Wizard of Wor is originally an arcade game released 1981 by the company Bally Midway (Midway Home Entertainment). </p>
<p>The same year it was ported for the Commodore 64 and joined the line of one of the most addicting computer action games for two players.</p>
<p>Gameplay: </p>
<p>Eech player has a Hero called Worrior who has the abililities to walk through a maze-styled dungeon and be able to shoot at monsters.</p>
<p>The game itself can be played alone or with a player who can be your opponent  or you decide to be on teamwork and fight against these evil looking creatures.</p>
<p>Doors who are placed at the right and left side of the dungeon, can be used to travel from one end to another.</p>
<p>The game has 13 dungeons and 5 different types of Monsters which are called Burwor, Garwor, Thorwor, Worluk and the Wizard of Wor.</p>
<p>Some Monsters can be only seen on the displayed Radar but not on the maze itself.</p>
<p>Bonuses (double points next round) apply for shooting a Worluk or the <strong>Wizard of Wor</strong>.</p>
<p>Should you manage to reach Level 8 your rank will be changed to &#8220;Worlord&#8221;..but beware..now its gonna be tough..</p>
<p>The game is remade by Tóth Krisztián, a hungarian coder who brought the commodore 64<br />
version back to our screen with HTML5.</p>
<p><a href="http://retroflash.net/wp-content/uploads/2012/05/wizard_of_wor.jpg" target="_blank"><img class="alignnone size-medium wp-image-690" title="wizard_of_wor" src="http://retroflash.net/wp-content/uploads/2012/05/wizard_of_wor-300x156.jpg" alt="wizard of wor" width="300" height="156" /></a></p>
<p><a title="Wizard of Wor" href="http://wizardofwor.krissz.hu/" target="_blank">http://wizardofwor.krissz.hu/</a></p>
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		<item>
		<title>Q*Bert</title>
		<link>http://retroflash.net/jumprun/qbert-2-661.html</link>
		<comments>http://retroflash.net/jumprun/qbert-2-661.html#comments</comments>
		<pubDate>Sat, 14 Apr 2012 12:02:40 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[platform game]]></category>
		<category><![CDATA[qbert]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=661</guid>
		<description><![CDATA[Q*bert is an arcade video game developed and published by Gottlieb in 1982. It is a platform game that features two-dimensional (2D) graphics. The object is to change the color of every cube in a pyramid by making the on-screen &#8230; <a href="http://retroflash.net/jumprun/qbert-2-661.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Q*bert is an arcade video game developed and published by Gottlieb in 1982. It is a platform game that features two-dimensional (2D) graphics.</p>
<p>The object is to change the color of every cube in a pyramid by making the on-screen character jump on top of the cube while avoiding obstacles and enemies.</p>
<p>The game was conceived by Warren Davis and Jeff Lee. Lee designed the titular character based on childhood influences and gave Q*bert a large nose that shoots projectiles.</p>
<p>His original idea involved traversing a pyramid to shoot enemies, but Davis removed the shooting game mechanic to simplify gameplay. Q*bert was developed under the project name Cubes, but was briefly named Snots And Boogers and @!#?@! during development.</p>
<p>Q*bert became one of the most merchandised arcade games behind <a title="PacMan" href="http://retroflash.net/action/pacman-247.html " target="_blank">PacMan</a> and <a title="Donkey Kong" href="http://retroflash.net/jumprun/watch-out-for-…ls-donkey-kong-86.html" target="_blank">Donkey Kong</a></p>
<p><a href="http://retroflash.net/wp-content/uploads/2012/04/qbert.jpg" target="_blank"><img class="alignnone size-medium wp-image-662" title="qbert" src="http://retroflash.net/wp-content/uploads/2012/04/qbert-300x144.jpg" alt="" width="325" height="144" /></a><br />
<a title="QBert" href="http://aolsvc.aol.com/onlinegames/qbert/qbert.swf" target="_blank">http://aolsvc.aol.com/onlinegames/qbert/qbert.swf</a></p>
<p><strong>Guest Author of this Post: Yar Telling</strong></p>
]]></content:encoded>
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		<item>
		<title>Rockford..</title>
		<link>http://retroflash.net/jumprun/boulder-dash-in-html5-608.html</link>
		<comments>http://retroflash.net/jumprun/boulder-dash-in-html5-608.html#comments</comments>
		<pubDate>Wed, 04 Apr 2012 18:00:50 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[atari 800]]></category>
		<category><![CDATA[boulder dash]]></category>
		<category><![CDATA[html 5]]></category>
		<category><![CDATA[rockford]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=608</guid>
		<description><![CDATA[is a lil creature who started in the early 80s. to collect a certain amount of diamonds which were needed, to open an exit so he could pass on to the next level. On his way he had to avoid &#8230; <a href="http://retroflash.net/jumprun/boulder-dash-in-html5-608.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>is a lil creature who started in the early 80s. to collect a certain amount of diamonds which were needed, to open an exit so he could pass on to the next level. On his way he had to avoid boulders destroying him while he digged under them for diamonds and many more encounters..</p>
<p>by now every reader who is into nostalgic gaming, knows of which classic i talk of..it´s&#8230;</p>
<p><strong>Boulder Dash</strong></p>
<p>originally coded by Peter Liepa and Chris Gray on an Atari 800, it was ported for many other homecomputers like the C64, Amiga and even later for PC.</p>
<p>many Sequels followed including a Construction Kit where players could design their own levels.</p>
<p>anyhow, i found a very good adaption of the first part of Boulder Dash by a great coder called Jake Gordon, who used HTML5 / Java Techniques to make it work in browser.</p>
<p>The Levels look very accurate to the original, the gameplay is the same, no fancy things..just straight like an 1:1 conversion and it has all 20 Levels of the first Part.</p>
<p>still not complete (e.g. sound is missing) but it shows you what can be done in HTML5.</p>
<p>so off you go Rockford..</p>
<p><a href="http://retroflash.net/wp-content/uploads/2012/04/boulder_dash.png" target="_blank"><img class="alignnone size-medium wp-image-614" title="boulder_dash" src="http://retroflash.net/wp-content/uploads/2012/04/boulder_dash-300x173.png" alt="boulder dash" width="300" height="173" /></a></p>
<p><a title="Boulder Dash" href="http://codeincomplete.com/projects/boulderdash/" target="_blank">http://codeincomplete.com/projects/boulderdash/</a></p>
]]></content:encoded>
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		<item>
		<title>An American Novel</title>
		<link>http://retroflash.net/jumprun/the-great-gatsb-595.html</link>
		<comments>http://retroflash.net/jumprun/the-great-gatsb-595.html#comments</comments>
		<pubDate>Mon, 03 Oct 2011 21:58:08 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[gatsby]]></category>
		<category><![CDATA[great gatsby]]></category>
		<category><![CDATA[jumpandrun]]></category>
		<category><![CDATA[nes]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=595</guid>
		<description><![CDATA[This time i want to introduce a game made after a novel written in 1925 by Francis Scott Fitzgerald. The Novel pulls us to the Year 1920, where a young millioniare and businessman, called Jay Gatsby regulary does dance parties &#8230; <a href="http://retroflash.net/jumprun/the-great-gatsb-595.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This time i want to introduce a game made after a novel written in 1925 by Francis Scott Fitzgerald.</p>
<p>The Novel pulls us to the Year 1920, where a young millioniare and businessman,<br />
called Jay Gatsby regulary does dance parties at his House in Long Island<br />
for the New Yorker Society.</p>
<p>All what Jay wants is though the Love of his Life back, called Daisy.</p>
<p>Though while Jay fought in First World War in France, Daisy married Tom Buchanan, another Millionaire and Ex &#8211; Football Player..</p>
<p>The Story is being told in the perspective of Nick Carraway (a Cousin of Daisy) who moves into the House of Gatsby..and so is the Gameplay of <strong>The Great Gatsby</strong>.</p>
<p>In our first Mission, Nick has to find Gatsby in the Garden behind the House, on our way we can collect coins and need to make sure not to bump into a waiter or being hit by a bottle of of one of the drunken party guests.</p>
<p>The Graphics are very neatly drawn and the Music fits well to the atmosphere of the game.</p>
<p>Originally the Game was developed for NES and was called &#8220;Doki Doki Toshokan: Gatsby no Monogatari&#8221; and the Cartdridge was bought at a Yard Sale for 50 Cent by one of the guys who did the remake.</p>
<p>They still search for more Info on this rare Game, so feel free not only to play it but<br />
also send them infos about it.</p>
<p>Thanks again to Yar Telling, friend of mine and resident in Second Life<br />
who poked me to do a post about it <img src='http://retroflash.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/10/greatgatsby.jpg" target="_blank"><img class="alignnone size-medium wp-image-597" title="greatgatsby" src="http://retroflash.net/wp-content/uploads/2011/10/greatgatsby-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><a title="The Great Gatsby" href="http://greatgatsbygame.com/" target="_blank">http://greatgatsbygame.com/</a></p>
<p>&nbsp;</p>
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		<title>The Journey Of a Pumpkin</title>
		<link>http://retroflash.net/jumprun/cauldron-2-581.html</link>
		<comments>http://retroflash.net/jumprun/cauldron-2-581.html#comments</comments>
		<pubDate>Mon, 19 Sep 2011 01:35:50 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[cauldron]]></category>
		<category><![CDATA[cauldron 2]]></category>
		<category><![CDATA[pumpkin]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=581</guid>
		<description><![CDATA[in 1985 Palace Software came out with a game called Cauldron for homecomputers like the C64, Spectrum and CPC. the main character was a witch on a broom who had to collect magical items and bring them home to brew &#8230; <a href="http://retroflash.net/jumprun/cauldron-2-581.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>in 1985 Palace Software came out with a game called Cauldron for homecomputers like the C64, Spectrum and CPC.</p>
<p>the main character was a witch on a broom who had to collect magical items and bring them home to brew a mighty potion together, to destroy an evil Pumpkin and finish the game by doing that.</p>
<p>But..he is back..and seeks for revenge.</p>
<p>one year later, Palace brought out the game: <strong>Cauldron 2 &#8211; The Pumpkin strikes back</strong></p>
<p>the game starts at a random spot where we have to navigate our always bouncing Pumpkin,<br />
collect items in a given order and in the end to destroy the witch in her own castle.</p>
<p>This very good flash adaption of that game convinced the gamer´s heart as it is really close to the original. not to forget, a good game for coming halloween <img src='http://retroflash.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/09/cauldron2.jpg" target="_blank"><img class="alignnone size-medium wp-image-583" title="cauldron2" src="http://retroflash.net/wp-content/uploads/2011/09/cauldron2-300x204.jpg" alt="cauldron 2 - pumpkin strikes back" width="300" height="204" /></a></p>
<p><a title="Cauldron 2" href="http://www.cauldron-2.com/game/pumpkin1.swf" target="_blank">http://www.cauldron-2.com/game/pumpkin1.swf</a></p>
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		<title>Dana The Magician</title>
		<link>http://retroflash.net/puzzle/solomons%c2%b4s-key-570.html</link>
		<comments>http://retroflash.net/puzzle/solomons%c2%b4s-key-570.html#comments</comments>
		<pubDate>Sat, 10 Sep 2011 18:05:28 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[puzzle game]]></category>
		<category><![CDATA[solomon]]></category>
		<category><![CDATA[solomons key]]></category>
		<category><![CDATA[solomons´s key]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=570</guid>
		<description><![CDATA[It´s puzzle time today, so i want to introduce a real classic game, which was released 1986 and later the years, converted to many homecomputers like the Commodore 64, Spectrum and many others, as well for game consoles like the &#8230; <a href="http://retroflash.net/puzzle/solomons%c2%b4s-key-570.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It´s puzzle time today, so i want to introduce a real classic game, which was released 1986 and later the years, converted to many homecomputers like the Commodore 64, Spectrum and many others, as well for game consoles like the NES.</p>
<p><strong>Solomons´s Key</strong> can be called one of the hardest puzzle games of the times and still is.</p>
<p>so, here goes the story:</p>
<p>Dana our magician has to restore the world, which is taken over by demons by getting the Solomon&#8217;s Key.</p>
<p>through 64 Levels (50 Levels + Hidden Bonus Levels) our magican needs to find his way to the door, which leads to the next level.</p>
<p>like every magician he has skills..Dana can run, jump, shoot fireballs to destroy demons<br />
and can create and destroy blocks to build his way to the door if there seems to be none..</p>
<p>yes, Solomon&#8217;s Key is one of the hardest puzzle games, you can´t save and if you lose all lives, no matter what level you are now , you have to start again from level 1.</p>
<p>but even cause of this aspect, the game gets very addictive once you start playing it and makes your brain cells go on high power, thinking how to build a good way to reach the next door and not to run into demons.</p>
<p>The Flash Conversion of this Game is not complete yet, but you can play the first few levels.</p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/09/solomons_key.jpg" target="_blank"><img class="alignnone size-medium wp-image-571" title="solomons_key" src="http://retroflash.net/wp-content/uploads/2011/09/solomons_key-300x200.jpg" alt="" width="300" height="200" /></a></p>
<p><a title="Solomons Key" href="http://goliathgame.com/bitshifter.net.nz/solomons/solomon.swf" target="_blank">http://goliathgame.com/bitshifter.net.nz/solomons/solomon.swf</a></p>
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		<title>Asteroid Fields</title>
		<link>http://retroflash.net/action/asteroids-554.html</link>
		<comments>http://retroflash.net/action/asteroids-554.html#comments</comments>
		<pubDate>Wed, 07 Sep 2011 01:55:04 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[asteroids]]></category>
		<category><![CDATA[lunar lander]]></category>
		<category><![CDATA[vector display]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=554</guid>
		<description><![CDATA[okay..i spoiled it with the Title, now you know what game i want to introduce today. its Asteroids the great classic arcade game released 1979 by Atari using the same vector display like in their other arcade game called Lunar &#8230; <a href="http://retroflash.net/action/asteroids-554.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>okay..i spoiled it with the Title, now you know what game i want to introduce today.</p>
<p>its <strong>Asteroids</strong> the great classic arcade game released 1979 by Atari using the same vector display like in their other arcade game called <a title="Lunar Lander" href="http://retroflash.net/simulation-2/lunar-lander-446.html">Lunar Lander</a> which they were producing at the same time as store owners all over the US wanted to order Asteroids.</p>
<p>anyway, in the end Asteroids became Atari´s best selling arcade game ever.</p>
<p>in the game the player has to navigate a space ship through an asteroid field, shoot at the asteroids and always be careful not to collide with them.</p>
<p>as an additional feature the space ship can use hyperspace, which means the spaceship randomly appears at the screen after disappearing (but thats a bit dangerous, cause it could always appear in middle of the field and hit an asteroid and be destroyed).</p>
<p>to move our spaceship it can rotate left and right and using thrust to move forward.</p>
<p>each destroyed asteroid gives points..bonus points can be gained by shooting flying saucers, which randomly appear.</p>
<p>thats the gameplay to far..and since Atari had so much success with it, they decided to have an own Flash Version on their site you can play which is very very close to the original..</p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/09/asteroids1.jpg" target="_blank"><img class="alignnone size-medium wp-image-556" title="asteroids" src="http://retroflash.net/wp-content/uploads/2011/09/asteroids1-300x251.jpg" alt="" width="300" height="251" /></a></p>
<p><a title="Asteroids" href="http://www.atari.com/play/atari/asteroids" target="_blank">http://www.atari.com/play/atari/asteroids</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Tomatoes Wearing Goggles..</title>
		<link>http://retroflash.net/jumprun/dig-dug-548.html</link>
		<comments>http://retroflash.net/jumprun/dig-dug-548.html#comments</comments>
		<pubDate>Wed, 31 Aug 2011 21:19:38 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[arcade game]]></category>
		<category><![CDATA[dig]]></category>
		<category><![CDATA[dig dug]]></category>
		<category><![CDATA[dug]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=548</guid>
		<description><![CDATA[i know this title of this post sounds a bit weird but so are the characters looking, in our today retro game called Dig Dug. an arcade game released and published 1982 by the company Namco and later brought to &#8230; <a href="http://retroflash.net/jumprun/dig-dug-548.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>i know this title of this post sounds a bit weird but so are the characters looking,<br />
in our today retro game called <strong>Dig Dug</strong>.</p>
<p>an arcade game released and published 1982 by the company Namco and later brought to the homecomputer market.</p>
<p>So what is the goal of the game?</p>
<p>Dig Dug, our pixel hero, has to destroy monsters in underground by either inflating them til they pop or let drop rocks on them.</p>
<p>there are two kinds of enemies in the game, one of them are called, Pookas which look &#8220;yes really&#8221;, like tomatoes with yellow goggles on and the other are called Fygars, dragons which can breathe fire at our hero.</p>
<p>Dig Dug can be killed by two happenings, either he gets burned by the dragon, one of the tomatoes catch him..erhm.i meant..Fygars..or a rock drops on his head.</p>
<p>good for our hero is, he can pass through the monsters, while they are deflating..</p>
<p>the level numbers are shown as flowers at top of underground and the level is completed, when the last monsters flees (yes, alone they are scared <img src='http://retroflash.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  or our hero manages it to kill it.</p>
<p>So far for the gameplay..so now play for yourself..the old retro hit called Dig Dug.</p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/08/digdug.jpg" target="_blank"><img class="alignnone size-medium wp-image-549" title="dig dug" src="http://retroflash.net/wp-content/uploads/2011/08/digdug-300x273.jpg" alt="" width="300" height="273" /></a></p>
<p><a title="Dig Dug" href="http://www.playr.org/play/dig_dug/143" target="_blank">http://www.playr.org/play/dig_dug/143</a></p>
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		<title>Power Up..</title>
		<link>http://retroflash.net/action/delta-525.html</link>
		<comments>http://retroflash.net/action/delta-525.html#comments</comments>
		<pubDate>Sun, 28 Aug 2011 22:58:08 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[delta]]></category>
		<category><![CDATA[rob hubbard]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=525</guid>
		<description><![CDATA[Time for some Action&#8230;Delta (in US called &#8220;Delta Patrol&#8221;) is a horizontal Shooter released on the Commodore 64, where the player uses a spaceship to detroy formations of enemies to gain power up. If you manage to destroy a whole &#8230; <a href="http://retroflash.net/action/delta-525.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Time for some Action<strong>&#8230;Delta</strong> (in US called &#8220;Delta Patrol&#8221;) is a horizontal Shooter released on the Commodore 64, where the player uses a spaceship to detroy formations of enemies to gain power up.</p>
<p>If you manage to destroy a whole wave of enmies, you have the chance to earn credits to buy new weapons or modifictions for your space ship.</p>
<p>Rob Hubbard and Phillip Glass made the Menu and in-game Music of this very addictive and fun space shooter.</p>
<p>The Flash Remake is so close to the original, you even feel it playing it on your C64.</p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/08/delta.png" target="_blank"><img class="alignnone size-medium wp-image-526" title="delta" src="http://retroflash.net/wp-content/uploads/2011/08/delta-300x242.png" alt="delta" width="300" height="242" /></a></p>
<p><a title="Delta Retrogame" href="http://cruzader.rivido.de/games/deltac64.swf" target="_blank">http://cruzader.rivido.de/games/deltac64.swf</a></p>
<p>important keys: F3 = toggle autofire / F4 = toggle ingame music (cannot be used during game)</p>
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		<title>Persian Dreams</title>
		<link>http://retroflash.net/jumprun/prince-of-persia-486.html</link>
		<comments>http://retroflash.net/jumprun/prince-of-persia-486.html#comments</comments>
		<pubDate>Thu, 25 Aug 2011 17:58:26 +0000</pubDate>
		<dc:creator>alexchapman</dc:creator>
				<category><![CDATA[Jump&Run]]></category>
		<category><![CDATA[another world]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[prince persia]]></category>

		<guid isPermaLink="false">http://retroflash.net/?p=486</guid>
		<description><![CDATA[in my earlier posts, i mentioned the game Another World, where the animation of the characters were made with  retroscope techniques. the same technique was used for famous retro games like Karateka. but the game i want to talk about &#8230; <a href="http://retroflash.net/jumprun/prince-of-persia-486.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>in my earlier posts, i mentioned the game Another World, where the animation of the characters were made with  retroscope techniques. the same technique was used for famous retro games like Karateka.</p>
<p>but the game i want to talk about in this post, is called <strong>Prince of Persia</strong>.</p>
<p>released 1989 by the company Brøderbund , Prince of Persia became quite a success cause of the realistic animations made by the creator Jordan Melcher, who, was i mentioned, already had huge success with his earlier game at this time, called Karateka which was based on retroscope techniques as well.</p>
<p>the gameplay itself, was pretty straight. our hero has to escape his cell, to rescue (yes, i know..once again..) a princess..during his escape he has to avoid skeletons, different traps and much more, while his only weapon is a sword to defend hisself..and he has only one hour time..</p>
<p>So come and play the Flash-Remake of this great classic game done by UbiSoft</p>
<p><a href="http://retroflash.net/wp-content/uploads/2011/08/prince-of-persia.png" target="_blank"><img class="size-medium wp-image-487 alignnone" title="prince of persia" src="http://retroflash.net/wp-content/uploads/2011/08/prince-of-persia-300x113.png" alt="prince of persia - flash remake" width="300" height="113" /></a></p>
<p><a title="Prince of Persia" href="http://www.gamespot.com/promos/princeofpersia-game/flash/Prince.swf" target="_blank">http://www.gamespot.com/promos/princeofpersia-game/flash/Prince.swf</a></p>
]]></content:encoded>
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